Week+2+-+Collaborating+on+Technology+Standards

Wikis are great Web 2.0 tools for working together, collaborating and constructing new knowledge. For this activity on standards and to become familiar with using a wiki, we will each contribute to this chart about Standards and 21st Century Learning. As people add their thoughts and information you can see how wikis can be a powerful place for students in your class, in your school, in our district and globally to collaborate on projects.

//** For this activity, review the NETS-T National Technology Standards and the information from the Partnership for 21st Century Learning. Choose a technology standard at the objective level, align it with a 21st century skill and name a technology you have used or might want to try to help support the standard. **//

To ** EDIT ** the page click on the top right on the ** EDIT THIS PAGE **button. You will see an editor pop up and now you will be able to type on the page. It is just like a regular WORD editor, you can bold, italic, color and make hyperlinks! DON'T BE SCARED, you will not ruin anything--we can always pull a back up page! Just click in a blank row and type your information! If all the rows have been used, click in the last row and then click on the table icon. Then, choose **Row**, **Add Row**, **Add below** to add another row for your entry. **__CLICK SAVE before leaving the page!!__**

//**__Be sure to check back to see what others have added...printing out this page at the end of the activity provides a great resource for you to use!__**//

2a. design or adapt relevant learning experiences that incorporate digital tools and resources to promote student learning and creativity. Creativity and innovation skills, Critical thinking and problem solving skills, and Communication and collaboration skills Interpret information and draw conclusions based on the best analysis || Using a google doc to track student interventions. This enables staff members to stop doing what is not effective with a student and keep track of effective interventions to ensure student learning progress. || Students would be able to choose a project that matches their learning style and demonstrates their level of understanding of mathematical functions. The projects range from poems read in a podcast, PowerPoint presentations outlining how functions can be used to make predictions about a students favorite activity, or creating their own experiment and showing how the results can be used to make predictions. Students will then grade themselves using a rubric before they hand in the project. || Teachers design, develop, and evaluate authentic learning experiences and assessment incorporating contemporary tools and resources to maximize content learning in context and to develop the knowledge, skills, and attitudes. a. design or adapt relevant learning experiences that incorporate digital tools and resources to promote student learning and creativity. || === // Critical Thinking & Problem Solving // ===
 * ~ Name/District ||~ Nets-T ||~ 21st Century Skills ||~ Technology ||
 * < Cheryl/eTech ||< 2a design or adapt relevant learning experiences that incorporate digital tools and resources to promote student learning and creativity ||< the ability to think critically, problem solve, create, innovate, communicate and collaborate ||< Using Wordle http://www.wordle.net to show how vocabulary can be used to create innovative ways to communicate ideas. ||
 * Jeffrey/East || 3c communicate relevant information and ideas effectively to students, parents, and peers using a variety of digital-age media and formats || Learning and innovative skills; Creativity and innovation skills, Critical thinking and problem solving skills, and Communication and collaboration skills || Using wikis to have students build tutorials on how to solve problems and practice math skills. Voice Thread-may allow students to post their solution, and have students collaborate to or help find the solution. ||
 * Tina/Coventry || 2c customize and personalize learning activities to address students' diverse learning styles, working strategies and abilities using digital tools and resources || Critical Thinking and Problem Solving:
 * Roger/Windham || 1b engage students in exploring real-world issues and solving authentic problems using digital tools and resources. || Critical thinking, problem solving, digital citizenship, collaboration, communication. || Using __**electronic probes**__ in stream testing. This enables students to become responsible for their local watershed. They are able to take real time data using mobile devices in the field and interpret this data back in the classroom. Graphs are able to be generated and discussed. Team collaboration is encouraged and final results are sent to the ODNR. ||
 * Tara/Ohdela || 2b. develop technology-enriched learning environments that enable all students to pursue their individual curiosities and become active participants in setting their own educational goals, managing their own learning, and assessing their own progress. || Initiative and Self Directed:Monitor, define, prioritize and complete tasks without direct oversight || [[file:Int_Math_1B_Project.doc]]
 * Ashlin/Lancaster || 2a. design or adapt relevant learning experiences that incorporate digital tools and resources to promote student learning and creativity. || Use digital technologies (computers, PDAs, media players, GPS, etc.), communication/networking tools and social networks appropriately to access, manage, integrate, evaluate and create information to successfully function in a knowledge economy || Use Twitter [] to summarize reading in 140 characters or less, which allows them to create a very concise summary. This makes them pick out the most important ideas from a passage, short story, chapter, or novel. ||
 * Maggie Ford/Alternative Education Academy || 1-C promote student reflection using collaborative tools to reveal and clarify students' conceptual understanding and thinking, planning, and creative processes. || Creativity and innovation skills, Critical thinking and problem solving skills, and Communication and collaboration skills || Students use webspiration software to collaborate on a book study. They created a story web, recorded key moments of the story and inserted appropriate graphics ||
 * Thad Haines/Jackson High School || 2-A || Communication and Collaboration || Students work collaboratively in teams to produce a wiki for content delivery in Chemistry class. Wiki was used within the Blackboard SMS. ||
 * Kevin Bowman / Jackson HS || **2. Design and Develop Digital-Age Learning Experiences and Assessments**

// Solve Problems //
A. design or adapt relevant learning experiences that incorporate digital tools and resources to promote student learning and creativity. B. develop technology-enriched learning environments that enable all students to pursue their individual curiosities and become active participants in setting their own educational goals, managing their own learning, and assessing their own progress. || **Information, Communications & Technology Literacy** //Apply Technology Effectively// Lancaster HS || 1C. Promote student reflection using collaborative tools to reveal and clarify students' conceptual understanding and thinking, planning, and creative processes. || Creativity and innovation skills, Critical thinking and problem solving skills, and Communication and collaboration skills || In groups of three, students will complete a dramatic reading of a poem of their choosing. They may video record these in whatever way is easiest for them, cell phones, Flip cams, webcams, etc. This shows their deep understanding of the poem in their recitation. || OHDELA || 2A-design or adapt relevant learning experiences that incorporate digital tools and resources to promote student learning and creativity. || Create Media Products: Understand and utilize the most appropriate media creation tools, characteristics and conventions || Select an appropriate presentation tool such as Prezi.com, Spicynodes.org, Glogster.com or one of your own finding to create a visual aid to support your oral presentation in class [I use this in my public speaking class when we do our informative and our persuasive speeches] || Lancaster High School || 2dprovide students with multiple and varied formative and summative assessments aligned with content and technology standards and use resulting data to inform learning and teaching || Assume shared responsibility for collaborative work, and value the individual contributions made by each team member || Using mobile technology or CPS units have students answer questions as an individual or group and then analyze the results from an individual perspective as well as collaborate as a group. The results can be posted and discussed or posted and used on a blog. This is a great way to have a quick formative assessment. || provide students with multiple and varied formative and summative assessments aligned with content and technology standards and use resulting data to inform learning and teaching. || The ability to think critically, problem solve, create, innovate, communicate and collaborate || Using [], students will take tests and quizzes online. The site organizes results into graphs for teachers. This can be used to collect data to shape future instruction. || Windham || 2a. design or adapt relevant learning experiences that incorporate digital tools and resources to promote student learning and creativity. || Articulate thoughts and ideas effectively, use communication for a range of purposes, utilize multiple media and technologies, access information efficiently and effectively || I observed many projects this year that accomplished this standard. Two in particular stand out. The first was an inclusion Science class that utilized a mobile laptop cart. The class had twenty two students, probably eight on IEPs. They were studying the systems of the body. Each student was assigned a partner of varying ability. Each partnership chose from a list of possible assignments for each system and then chose from a list of web resources to complete the assignment. The students demonstrated the ability to collaborate in a differentiated environment. Each student was engaged and excited withe the assignment. The second was a special ed classroom that presented a "human wax museum" project. Students used web resources to learn about their characters and develop a presentation. Flip videos were used to rehearse and refine the presentation. Guest were then invited in to push a button and bring the characters to life for a presentation. It was outstanding. || 1b. engage students in exploring real-world issues and solving authentic problems using digital tools and resources || The ability to use creativity and innovation skills, critical thinking and problem solving skills, and communication and collaboration skills. * Problem identification, formulation, and solution technology, critical thinking, and communication skills to a real-world problem. The teams had the opportunity to research, develop, and test their solutions before presenting to a global audience in the form of a digital media entry. Students developed their entry in the format of a website or blog which presented the real-world problem they researched and developed a solution for. Students engaged in the following activities: sharing and elaborting on ideas, brainstorming possible problems and solutions, researching the problem and sharing findings with the group, creating videos about the problem/solution, interviewing an expert, conducting surveys, graphing results, creating artwork, developing scenarios, creating slideshows, crediting sources, website/blog design, and more. 21st century skills were incorporated because students were challenged to develop, implement, and communicate creative ideas to team members, while accepting diverse perspectives. They engaged in problem identification, formulation, and solution, critical and creative thinking, and interpersonal and collaborative skills. I think that voice threads and wikis will help us to put our ideas together and build on the ideas of others. This will also be something that we can include or link to on our sites. In the 2011-12 school year we will have the opportunity to use apple technology such as IPads and IPods to facilitate this process. I'm excited about using the tools we have learned about in this class to foster greater student collaboration and feel that it will be instrumental in developing a community of learners in our online setting. [|www.thinkquest.org] || Communicate Clearly • Articulate thoughts and ideas effectively using oral, written and nonverbal communication skills in a variety of forms and contexts || Students would be required to log into the class wiki where there is a discussion about a character of a novel. Students would be asked to provide information from the novel as to whether the character is described using direct characterization or indirect characterization and give examples from the text. Students would use the following format: I think Abigail is indirectly characterized as a wicked character in the play.The author shows you what she is like by Abigail throwing herself at the married John Proctor, smacking Betty, her cousin, across the face, and finally Abigail running away with her uncle's money near the end of the play. Students would then be required to complete a voice thread using their own information and that of two other students to voice a summary of Abigail's character. || evaluate information critically and competently and use information accurately and creatively for the issue or problem at hand || College-bound seniors used a variety of sources including blogs, Facebook pages and Twitter resources from the college of their choice to present a high school to college transition topic and use presentation software to present findings to peers. || 2c. customize and personalize learning activities to address students' diverse learning styles, working strategies, and abilities using digital tools and resources. 3c. communicate relevant information and ideas effectively to students, parents, and peers using a variety of digital-age media and formats. || engagement, communication, collaboration, creativity, have students interact with 21 Century Learning Tools, Creating Differentiated Instruction. || I really want move to more project based, problem-solving environment. Using a more mobile technology and giving the students opportunity to use the collaborative tools to to solve their problems. As the teacher I want to learn more about the current technology. Using technology to communicate with parents and students through websites and Digital media. I want students to use things like blog/wiki, Wordle, and voice threads. || a. Critical Thinking and Problem Solving b. Creativty and Innovation c. Communication and Collaboration || After studying advertising appeals and claims and propaganda, students create their own advertisements using the following choices of mediums: Microsoft Publisher to create a brochure or ad mailer or using Movie Maker to create a one-minute video advertisement. The advertisements must exhibit three types of advertising appeals and claims and/or propaganda || c. promote and model effective communication and collaboration among stakeholders using digital - age tools. || Build and display agenda for staff meetings and professional development activities through use of digital media tools with Education Team Leaders. ||
 * Solve different kinds of non-familiar problems in both conventional and innovative ways || Use motion sensors to record an event (motion of a cart, ball, etc.) and analyze the data in order to create displacement, velocity, and acceleration graphs of the event. ||
 * Jeff Strawser Jackson High School || 2. Design and Develop Digital-Age Learning Experiences and Assessments:
 * Jeff Strawser Jackson High School || 2. Design and Develop Digital-Age Learning Experiences and Assessments:
 * Use technology as a tool to research, organize, evaluate and communicate information
 * Use digital technologies (computers, PDAs, media players, GPS, etc.), communication/networking tools and social networks appropriately to access, manage, integrate, evaluate and create information to successfully function in a knowledge economy || Using Voice Threads, an introduction to the technology needed for our course will be posted. Students will be required to explore and post their thoughts and insights. As we progress throughout the year students will be able to reference this material as needed. Students will also update and add their own Voice Threads as we discover/learn new technologies. ||
 * Kelli Marvin
 * Michael Williams Belpre HS || 1b -engage students in exploring real-world issues and solving authentic problems using digital tools and resources. || ICT : Apply Technology Effectively Use technology as a tool to research, organize, evaluate and communicate information. || I currently teach a global issues class in which the students get to choose a global issue to research more about. This research includes possible solutions to the issue, and the students have to determine, in their opinion, the best solution they found. The project culminates in either a google/or powerpoint presentation ||
 * Melinda Cales
 * Noel Franke, Jackson High School || 3c. communicate relevant information and ideas effectively to students, parents, and peers using a variety of digital-age media and formats. || Articulate thoughts and ideas effectively, use communication for a range of purposes, utilize multiple media and technologies, access information efficiently and effectively || From interacting with a class website, students, parents, and peers will be able to find a calendar of events (assignments, tests, updates, etc.), pertinent links related to covered content, recorded class lectures, and collaborative tools (wikis, blogs, journals, discussion boards, etc.) related to class activities. ||
 * Scott Matchett
 * Matt Gillispie/Lancaster High School || **2. Design and Develop Digital-Age Learning Experiences and Assessments**
 * d.**
 * Waylon Massie/Jackson High School || 1D - Teachers use their knowledge of subject matter, teaching and learning, and technology to facilitate experiences that advance student learning, creativity, and innovation in both face-to-face and virtual environments. Teachers model collaborative knowledge construction by engaging in learning with students, colleagues, and others in face-to-face and virtual environments. || ICT : Apply Technology Effectively Use technology as a tool to research, organize, evaluate and communicate information. || Practice non-traditional communication methods including Google Docs, Voice Threads, text messaging, FaceTime, Skype, and others as a way of introducing virtual environments ||
 * Joni Craver/Alt. Education Academy || 3c communicate relevant information and ideas effectively to students, parents, and peers using a variety of digital-age media and formats || The ability to think critically, problem solve, create, innovate, communicate and collaborate || Having the students use wiki's and voice threads to show their progress on a project. Or having students who find the solutions to a probelm create a voice thread to help other students reach that solution as well. Using the voice thread to teach what they have learned is the highest level of learning. Also, teachers and administrators can use voice threads to communicate to parents instead of sending a piece of paper home that sometimes never reaches mom and/or dad. ||
 * Tim Spencer/AEA || Design and Develop Digital-Age Learning Experiences and Assessments || The ability to think critically, problem solve, create, innovate, communicate and collaborate. || Provide students an opportunity to participate in a nationally recognized leadership program such as TSA (Technology Student Association). This program is designed for students to demonstrate 21st Century (The ability to think critically, problem solve, create, innovate, communicate and collaborate.) AEA is in the process of developing this program with our students and will be initiated 2011-2012 school year. In our progrsm students will team to work on projects such as team problem solving or team civis competitions. Allowing students to work together and gain experiences per their interests by creating an environment for collaboration and technology is a powerful tool for students and teachers. [|www.tsa.com] ||
 * Barb Balchick /Windham || 2a design or adapt relevant learning experiences that incorporate digital tools and resources to promote student learning and creativity || the ability to think critically, problem solve, create, innovate, communicate and collaborate || Students signed on to wikispace. Readings were differentiated to accommodate the various levels of students, and the material was carefully chosen to provide a variety of experiences for the students. The wiki provided a discussion format, communication, interactive learning, and interactive learning. I think the voice thread would be a nice addition to this activity, as it was called, MsBskidstalkout. ||
 * Alysia Tinker/Windham || 2a. design or adapt relevant learning experiences that incorporate digital tools and resources to promote student learning and creativity. || Articulate thoughts and ideas effectively, use communication for a range of purposes, utilize multiple media and technologies, access information efficiently and effectively || Students will utilize tools such as voice thread and wikispace to communicate their ideas about a particiular current event that was presented in class. This would be in place of the teacher presenting a current event to the class. Students would log on to voice thread, and then give their opinion of the topic in the voice thread and then the students would use wikispaces to communiate how they would solve the problem. ||
 * Michael Chaffee
 * Dougle/Windham || 2a. design or adapt relevant learning experiences that incorporate digital tools and resources to promote student learning and creativity || Creativity and innovation skills, Critical thinking and problem solving skills, and Communication and collaboration skills || Students will take an online test to help them determine if they are Republican or Democrat. The students will then be divided into separate campaigns based on the test results. Each team will collaborate using a wiki or google.docs to construct a presentation describing the various issues of each political party. This will be part of the next lesson of running a mock campaign. ||
 * Deanne Spencer || 1a. promote, support, and model creative and innovative thinking and inventiveness
 * Critical and creative thinking
 * Interpersonal and collaborative skills || I had 5 different groups involved in the ThinkQuest International Competition 2011 which challenged students to apply
 * Denise Rooker/Lancaster || 2a.Design or adapt relevant learning experiences that incorporate digital tools and resources to promote student learning and creativity. || COMMUNICATION AND COLLABORATION
 * Chris/Jackson High School || 2. Design and Develop Digital-Age Learning Experiences and Assessments || Access informationefficiently and effectively,
 * Noel Franke, Jackson High School || 3c. communicate relevant information and ideas effectively to students, parents, and peers using a variety of digital-age media and formats. || Articulate thoughts and ideas effectively, use communication for a range of purposes, utilize multiple media and technologies, access information efficiently and effectively || From interacting with a class website, students, parents, and peers will be able to find a calendar of events (assignments, tests, updates, etc.), pertinent links related to covered content, recorded class lectures, and collaborative tools (wikis, blogs, journals, discussion boards, etc.) related to class activities ||
 * Tracy Wigal/ Belpre High School || 1b. engage students in exploring real-world issues and solving authentic problems using digital tools and resources.
 * Susan Hagerty/Belpre High School || 1. Creativity and Innovation: Student demonstrate creative thinking, construct knowledge, and develop products and processes using technology || II. Learning and Innovation:
 * Dennis E. / Belpre HS 7 - 12 || Standard 3. Excellence in Professional Practice || Standard 3.Promote environment of professional learning and innovation
 * Angie H. / Belpre H.S. || 1b. engage students in exploring real-world issues and solving authentic problems using digital tools and resources. || communication, collaboration, critical thinking || Each pair of students will pick a real-world application from the chapter and use Geogebra and voice thread to demonstrate their solution of the problem. All the solutions will be posted on a class wiki to help students prepare for their chapter test. ||